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2018-09-23 07:14:35 UTC |
Play |
Add HJKL movement key shortcuts // Diagonals and quick move, button generation // Implement inventory, pick up, drop and eat - also minor improvements // floor generation // -fix bugs in last commit
-implement doors
(sorry for two consecutive commits, but I had to leave abruptly and left the last commit unfinished by the end of the hour) // -fix yet another bug // -fix occasional timeout when generating floors // -implement entities
-light floor
-other improvs // -fix NPC not talking
-remove console logs // -jewellery and armour
-DCSS-style equipment actions
-input improvs
-confusion // -pathfinding
-generic enemy // -small fixes // -fix another issue (shift walk/case insensitive bindings) // -fix shift walk, other non-rendering actions not visiting tiles // -fix regression on continued pursue // -fix "close door" regression // -fix small mistake in last commit // -fix regression keeping foes from opening doors |